Endel Dreyer·Dec 15, 2025“Vibe-coding” A Multiplayer 2D Shooter — how far can it scale?Claude Opus 4.5 made this prototype with 1 prompt.A response icon2A response icon2
Endel Dreyer·Jun 9, 2025Full-stack State Sync with Socket.IOWhat if you could combine the familiarity of Socket.io with the ease of realtime state sync from Colyseus? And what if I told you there’s…
Endel Dreyer·May 4, 2023🚀 Colyseus is fully independent again!It’s a new and exciting chapter for Colyseus!A response icon2A response icon2
Endel Dreyer·Sep 18, 2020Working Solo: How To Stay Focused and MotivatedThis post is for anyone working on a side project, or passion project, and ends up feeling lost or stuck — ultimately resulting in an…
Endel Dreyer·Mar 28, 2019Colyseus 0.10: Introducing the New State Serialization AlgorithmI’m really excited to announce the release 0.10 of Colyseus. This version basically introduces a more performant state serialization…
Endel Dreyer·Jul 17, 2017Colyseus — HTML5 Multiplayer Games Made Simple (v0.5.0 update)Almost 2 years ago, the very first version of Colyseus was published. It started out as a wild and naive experiment for my own multiplayer…
Endel Dreyer·Mar 15, 2017Authoring TypeScript/JavaScript librariesTLDR: Check out a simple and productive template for authoring libraries with browser testing: https://github.com/endel/library-template.ts
Endel Dreyer·Feb 2, 2016HOOK — Open-source alternative to Parse.com written in PHPWith the official announcement of Parse.com retirement, I feel that I have to “sell” the backend I’ve been working on in the past couple of…
Endel Dreyer·Jan 3, 2016Colyseus — Minimalist MMO Game Server for Node.jsRead the 0.10 update.A response icon3A response icon3